

SELINI
Dive into a non-linear exploration adventure filled with corrupted replicants, a machine uprising, and brutal war machines. Guide a lone replicant from a war-ravaged metropolis through the desert, forest, and sea, while uncovering the secrets of this enigmatic world.
EXPLORE, FIGHT, SOLVE PUZZLES, UPGRADE YOUR ABILITIES, TAKE CONTROL OF FORGOTTEN VEHICLES
Discover the lore of a dystopian world by observing the environment, the colors, and the body language.
TECHNICAL SHEET
DEVELOPMENT : Cymban
RELEASE DATE : 2026
TAGS : Metroidvania, Puzzle, Platformer 2.5D
SUPPORT : PC, Switch
REWARD : Silver Winner at the GBW Game Awards 2024

MY ROLE - LEVEL DESIGNER
Sep. 2022 - Dec. 2022
Set up a LDD (Level Design Document) referencing all the levels cut by scene to resolve the concerns of Game Balance & Level Design.
Creation of a balanced Metroidvania type level design (placement of enemies, bonuses, rewards and other elements related to the gameplay).
Added consistent game mechanics.
Create a correlation between the narration (lore) and the gameplay.
Game balance through intensity/difficulty curves.